Game and Media Technology MSc at Utrecht University (2020)
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Updated
Apr 8, 2026 - TypeScript
Game and Media Technology MSc at Utrecht University (2020)
Wavelength aware path tracer written in rust
CPU Physically Based Path Tracer Engine
Interactive 3D path tracer in Go with CPU/GPU (OpenGL compute) rendering, scene editor, image/animation export. Интерактивный 3D-трассировщик путей на Go: рендеринг на CPU и GPU (OpenGL compute), редактор сцен, экспорт изображений и анимаций.
Spectral Monte Carlo GPU path tracer written in Slang and C++ using Vulkan
🚗 🚕 3D Racing game, using JMonkey3 engine, along with Multiplayer over LAN
The document contains important scripts used in the project and the exported asset of the game. The game has a main focus on the A* path tracing algorithm mostly used in games in AI. To open the game in Unity, import the unity package inside HauntedHouse Document.
Monte Carlo Path Tracer in CUDA
Design and Analysis of Algorithms (DAA)
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