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  1. OpenKingdoms/OpenKingdoms OpenKingdoms/OpenKingdoms Public

    Open-source engine reimplementation of Total Annihilation: Kingdoms (C11, native + WebAssembly). Bring your own game files.

    C 12 3

  2. texelscope texelscope Public

    A WGSL and GLSL debugger that explains why a pixel has its color

    Rust

  3. WorldFlowAI/semblend WorldFlowAI/semblend Public

    Semantic KV cache reuse for LLM inference engines (vLLM, SGLang)

    Python 7 2

  4. WorldFlowAI/semblend-vllm-connector WorldFlowAI/semblend-vllm-connector Public

    Out-of-tree vLLM KVConnector for SemBlend semantic KV donor discovery

    Python 1 1

  5. wasm-marching-squares wasm-marching-squares Public

    This WebAssembly library provides an API for extremely fast generation of isolines and isobands in GeoJSON format when given raw, raster data such as from a GeoTIFF file.

    JavaScript 6